package ue.entities;

import ue.core.Vector2i;

public abstract class Entity {
	
	protected Vector2i pos;
	
	public Entity(Vector2i pos) {
		this.pos = pos;
	}

	public Vector2i getPos() {
		return pos;
	}

	public void setPos(Vector2i pos) {
		this.pos = pos;
	}
	
	public void tick() {
	}
	
	public void render() {
	}
}
